Osu! Clone

I took a class called Game Architecture. Throughout the class we slowly created our own game engine.

For the final project, I created a clone of a popular rhythm game Osu!, using SMFL as my graphics library.

The goal is to click on the circles to the beat, so the music had to be synched up with the game and the back end for that had to be developed. 

bongocatplaysgame.PNG